Dec 10, 2006, 12:43 PM // 12:43
|
#81
|
Wilds Pathfinder
Join Date: Feb 2006
Profession: A/Mo
|
You know what I think they should do for the next chapter? It might sound crazy, but I'm serious. ERASE Tyria, Cantha and Elona and create a totally NEW world! Yeah!
Your EXISTING characters are then thrown into RANDOM "starting towns" scattered across the planet with nothing but the clothes on their back and skillz they know. Oh yeah and they suffer from AMNESIA. You proceed from there, and based on your location experience a completely different story.
Anet can then continue to enrich and improve this world for 3 chapters, and when things start getting old, NUKE it again!
Cool idea huh?
|
|
|
Dec 10, 2006, 12:49 PM // 12:49
|
#82
|
Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/E
|
Monthly fee = me gone. If there's a monthly fee, I'd rather play a grind-friendly game then, like WoW. I liked GW because it was free and still a good game.
Now we got nerfed to hell and they also implant a monthly fee for it? No thanks, what keeps my playing Guild Wars is that it's free, and I don't feel forced to play for my money.
Oh, and I know that A-Net lies sometimes (Razah variable hero?)... But to say that it's fee-less and then ask a monthly fee... That's just low.
Besides, 2 chapters every year make up for the monthly fee. Don't worry about A-Net's money problem, unless ofcourse people stop buying new chapters, but why would we have to suffer because other people stop buying chapters? (Which would probably be A-Net's fault for screwing and nerfing things the whole time)
|
|
|
Dec 10, 2006, 02:59 PM // 14:59
|
#83
|
Desert Nomad
|
Even though yes, a monthly fee is an pretty big revolutionary for this game, could you think of some stuff like I did if we had one? I thought of this, for a start:
Pve players can mine for materieles for their armor or weapons. There can be iron ingots, steel ingots, and maybe even deldrimor steel ingots if your brave enough to peril deep into the shiverpeaks. (the key though, is to make it so the profit obtained from this is completely balanced to for instance a normal farm of the area, and it takes the same amount of time to do so.)
Anet could also introduce more types of ore for armor requirements as well, to make more mining spots.
The way to obtain could be skill based too, or just click repetitivly,we can decide guys.
Now, if you really want true rewards, you will go in deep danger, the UW and FoW mines. These mines may be deep in the dryder caves, or in UW smothered with aataxe and dying nightmares. But, if you are skilled enough to make it there, you may get the obsidian shard, or maybe an ectoplasm!!
In Nightfall, when people mine in for instance DoA (I guess the hardest area in each continent, but this is subject to change) rubies or saphires may appear!
Another idea could be that when mining, half of your skill bar must be taken up with mining skill slots. This way, it is a definite challenge to get to the spot, but who knows what prizes could await you there!
Guys, at least I am thinking outside the box, I just think changes like these would be crucial for guild wars development. So, even if you 100% (no matter if Anet makes fountains of gold spew from the ground) are against a monthly fee, could you at least think of some cool ideas that could come from it?
|
|
|
Dec 10, 2006, 03:06 PM // 15:06
|
#84
|
Desert Nomad
|
Quote:
Originally Posted by lacasner
Hmm..yes, this is an option. But, the question is, why?
|
Good question; and it can be simple or complex to answer. I will go the simple route and hope it fills in the gaps enough.
Why? Requested and needed things in GW are already established in other online games, or P2P games. Why then, would I give Anet more money to get with the program (so to speak) and wait for them to catch up to other already established games? This would mean me handing out money and waiting (at the speed Anet fixes almsot anything in PvE apart from nerfing skills) years.
If I want to play a game that has "trade skills*" and has an indepth more open PvE experience why am I going to hand over more money to wait for the content? I will purchase or sub to a game that has it, but not "invest in" something for a "maybe" addition... especially one where I no longer find the core of the game to be enjoyable as it once was.
I understand your point, and it's well intended, but what you are asking is really not much different than asking people to invest in a company that has shown little interest or concern in PvE game play. Yes, they added a lot of content in Nightfall; but they marred it by changing the entire game play by turning the mobs into PvPish bots; reducing drops and more. Smart investors invest in something that will give them a return. If I invest in Anet with a monthly payment and see more focus on PvP, I am going to be really, really pissed off...
*Trade skills... I have to keep wondering why Anet is re-naming commonly called trade skills to life skills. Then it hit me. In order to give Anet a scape goat on a subpar system, trade skills have to be called something else. Once added, if they are added, calling them "life skills" means we can expect comments like "These are not trade skills, they are life skills and are different". Anet, needing a way out needs to re-create the wheel (yet again) so they will not be held accountable by comparisons to other online games with established trade skill systems.
As always, that's my opinion and I do not claim to speak for anyone else, minority nor majority of others.
|
|
|
Dec 10, 2006, 03:19 PM // 15:19
|
#85
|
Lion's Arch Merchant
Join Date: Jul 2005
Guild: Woodland Realm
Profession: Mo/N
|
Quote:
Originally Posted by aron searle
Discussion with you is pointless when you just ignore most of what people say, dont have any counters, and rubbish your own points.
|
/agreed
Plus the OP seems to forget that the no monthly fee was one of the biggest selling points of the game. Also the fact it wasn't like other MMO's and it was more like Diablo.
But more importantly it was the no monthly fee.
Most of the people I know who play GW play it cause it has no monthly fee, its like Diablo, and its not like other MMO's.
The only thing monthly fees would create is alot of quiters cause it would destroy GW biggest advantage.
I'd rather pay for more chapters knowing what I'm getting rather than pay a monthly fee for additions that may or may not happen.
And I'll add that there are plenty of MMO's out there with monthly fees and no one is forcing anyone to only play GW.
|
|
|
Dec 10, 2006, 04:14 PM // 16:14
|
#86
|
Desert Nomad
|
Quote:
Originally Posted by Rusty Deth
And I'll add that there are plenty of MMO's out there with monthly fees and no one is forcing anyone to only play GW.
|
/agree - I'm much happier with GW in general now that I load it up only during the times when the "other" online games have taken their servers down, playing it for that short duration; then heading back to "the other".
Problem with that from Anet's side, is I now have no intention of purchasing Chapter 4 as with that little play time, I will not have done in the previous chapters what I set out to do. In that, I will be playing only older chapters and be content in doing that... but, that seems Anet's goal for the game... to purchase, yet not play. Anyone else ever see a game company mention that thier game was meant to be played then "shelved" for awhile then come back to it later? It's a first for me.
|
|
|
Dec 10, 2006, 04:26 PM // 16:26
|
#87
|
Desert Nomad
|
Ya, I said that before, and plus, with these three vast continents I don't see really how they could add even more and spread the community apart even further. It is a possibility, of course, for Anet to make expansions on for instance Tyria.
Tyria expansion pack, would have much new pve content more minigames, life skills, more areas like SF or FoW (a 1 time purchase). That could cost I guess the same or so of a monthly fee over the time basis, if people like that idea more. But again, its more of a question if you think this game is good enough and has enough potential to become great. If Anet did do it like a seperate expansion for each continent, it would be the same thing all over again: They would make less content for that expansion in order to let you finish it all in time for the next expansion date.
|
|
|
Dec 10, 2006, 04:30 PM // 16:30
|
#88
|
Frost Gate Guardian
|
You would have a mass abandonment of the game. I would quit upon even reading an announcement of such a thing. I would quit especially if it was optional. Just think about what you're saying. This game is so balanced right now that allowing others unequal access to areas, quests, and items would throw everything off. You'd have people selling new items for 400k +50ecto. simply because not everyone has access to them.
|
|
|
Dec 10, 2006, 04:32 PM // 16:32
|
#89
|
Desert Nomad
|
Cyber, did you read for instance my mining suggestion. Omg man, I said that the balance could stay in tact, but it would give people a different option other that fighting. Plz read before posting...that is all I ask.
|
|
|
Dec 10, 2006, 04:41 PM // 16:41
|
#90
|
Underworld Spelunker
|
Quote:
Originally Posted by WasAGuest
/ Anyone else ever see a game company mention that thier game was meant to be played then "shelved" for awhile then come back to it later? It's a first for me.
|
just about every popular game except the MMORPG where it is mandatory that you spend x hours per day to keep up and not be ganked.
did i mention i still have fun now and then with my pc exact copy version of the original *LEGEND OF ZELDA*?
spend a few minutes with link now and then is the same as shelving it and coming back.
how many old games do you have that every now and then you have a blast playing even after it is years old.
i have 2 permanent presear characters on different accounts simply for the fun of how nice the scenery is to run around in or watch something.
i play for fun without forceing any goals and somehow i have all i want without grinding (farming) and it only takes me more time.
and i quit at any time i choose if it is not fun at the moment.
and i just found out it is time AGAIN to renew my ham licence
|
|
|
Dec 10, 2006, 04:41 PM // 16:41
|
#91
|
Frost Gate Guardian
|
Quote:
Originally Posted by lacasner
Cyber, did you read for instance my mining suggestion. Omg man, I said that the balance could stay in tact, but it would give people a different option other that fighting. Plz read before posting...that is all I ask.
|
I have one thing to say about reading: five page thread.
Link me to the post where you discuss this.
|
|
|
Dec 10, 2006, 04:59 PM // 16:59
|
#92
|
Desert Nomad
|
Quote:
Originally Posted by lacasner
Pve players can mine for materieles for their armor or weapons. There can be iron ingots, steel ingots, and maybe even deldrimor steel ingots if your brave enough to peril deep into the shiverpeaks. (the key though, is to make it so the profit obtained from this is completely balanced to for instance a normal farm of the area, and it takes the same amount of time to do so.)
Anet could also introduce more types of ore for armor requirements as well, to make more mining spots.
The way to obtain could be skill based too, or just click repetitivly,we can decide guys.
Now, if you really want true rewards, you will go in deep danger, the UW and FoW mines. These mines may be deep in the dryder caves, or in UW smothered with aataxe and dying nightmares. But, if you are skilled enough to make it there, you may get the obsidian shard, or maybe an ectoplasm!!
In Nightfall, when people mine in for instance DoA (I guess the hardest area in each continent, but this is subject to change) rubies or saphires may appear!
Another idea could be that when mining, half of your skill bar must be taken up with mining skill slots. This way, it is a definite challenge to get to the spot, but who knows what prizes could await you there!
Guys, at least I am thinking outside the box, I just think changes like these would be crucial for guild wars development. So, even if you 100% (no matter if Anet makes fountains of gold spew from the ground) are against a monthly fee, could you at least think of some cool ideas that could come from it?
|
Quote:
Originally Posted by Cybergasm
I have one thing to say about reading: five page thread.
Link me to the post where you discuss this.
|
I know its not a perfect solution obviously, its only a minor minor example, but you can expand on it or think of something else if you want . It would be fair too, because for everyone else who isn't bored and they can repeat their missions a million times if they want, but for others this could be one of many possible ideas .
|
|
|
Dec 10, 2006, 05:21 PM // 17:21
|
#93
|
Wilds Pathfinder
Join Date: Aug 2005
Guild: Natis Ignigena
Profession: Me/
|
Just to throw this into the mix:
I love how people forget that ANet doesn't see all of the revenue generated by their game, where P2P providers generally see almost 100% of the monthly fee.
Just breaking down the cost of each chapter to a monthly fee is supremely ignorant.
Let's say that a chapter costs £30.
Firstly, NCSoft are gonna take a percentage.
Then your distribution channel are gonna take a percentage.
Then the reseller is gonna take a percentage.
Then the Government is gonna take a percentage.
What's left goes to ANet.
Blizzard on the other hand see almost 100% of their monthly fee for WoW, less tax.
I'd say that if they were lucky, ANet might see a fiver for every copy of every chapter sold.
£5 every six months compared to WoW's, what is it, £50?
Don't try and say that ANet are receivng almost as much per player as Blizzard. It just ain't the truth.
|
|
|
Dec 10, 2006, 05:24 PM // 17:24
|
#94
|
Hold it!
Join Date: Jul 2006
Location: In your local courthouse.
Guild: The Arctic Marauders [TAM] (elite PvE, PM)
|
I agree with your ideas, and it could work...but...............
Why not just make update packets in the online store? That way, when smaller expanded areas came out, you could just buy them? Instead of having a monthly fee, these things could be made, and then purchased in the online store. Ever new features, like mining or other RPG style things, could be purchased, for say...5 dollers? It would encourage others to buy them, and make Anet LOADS of cash.
I think that way would be easier for people to comprehend than a monthy fee, since most of us are here to not have one. If I wanted a monthy fee, I'd be playing WoW.
|
|
|
Dec 10, 2006, 06:00 PM // 18:00
|
#95
|
Krytan Explorer
Join Date: Nov 2005
Profession: Mo/Me
|
a monthly fee would be a horrible idea. if u're under the impression that Anet would change the AI or fix the armor bugs, lagg, add more gold sinks, add hair stylist or w/e u're wrong. they could simply do this right now INSTEAD of making stupid events every weekend. i mean there's so many things they could fix or add instead of wasting time with weekend events. i'm sure 99% of us would be happyer to get things fixed than getting another "double chance to get greens" and we don't have to play for that!
if gw had a montly fee i would quit it and just get another montly fee game that would come up.
|
|
|
Dec 10, 2006, 06:41 PM // 18:41
|
#96
|
Academy Page
|
I also believe this game is almost dead, but can be revived if ANET CAN STOP NERFING EVERYTHING. /signed
|
|
|
Dec 10, 2006, 06:47 PM // 18:47
|
#97
|
Jungle Guide
Join Date: Aug 2005
Profession: Mo/
|
Quote:
Originally Posted by lacasner
are against a monthly fee, could you at least think of some cool ideas that could come from it?
|
Probably wasting my breath again, but youve STILL yet to explain why any of the "suggestions" youve listed require a monthly fee to implement.
|
|
|
Dec 10, 2006, 06:51 PM // 18:51
|
#98
|
Krytan Explorer
Join Date: Jul 2006
Guild: Defiant Dragons
|
Instead of having a monthly fee, they COULD create "mini-expansions" along the lines of what EQ2 introduced: for a small fee, this brand-new area is introduced. Once you pay for it, it's permanently open for your characters. They could even have it gated by new NPC's that don't even mention it unless you've bought the expansion pack.
The OP wants new areas and content for the older games. Would you pay $15 for a small update that opened up a remote area of the Maguuma Jungle, an ancient hidden temple to the Mursaat? About the same size as SF, with new quests and maybe a hero to be found in it?
If they did this, people could buy the expansions for whatever campaign they owned, new content gets added to the old campaigns, and they STILL don't charge a monthly fee. Maybe one of the normal, free updates introduces a dozen NPC's across Cantha that just have basic dialogue, but if you buy the Cantha expansion, each one can give you a quest, or start a new title track for you.
This way, the people who want new content for the older campaigns are happy, they just have to pay to get to it. the people who are ABSOLUTELY against paying a monthly fee don't have to pay any extra, and normal updates continue. The things that they have said will be free (I noticed that Gaile said that reconnects won't be tied to a specific chapter) will continue to be free.
The bad thing I see is them bundling every improvement into a small expansion. Hairdressers in this one, more storage in that one, auction NPC's in a third. I personally think that at least the trade improvements and any storage improvements SHOULD be global, but Anet seems to think otherwise, at least on the storage issue. (They reversed their decision and gave material storage to everyone, but never rescinded their statement that it was NOT a core feature and didn't rate free updates.)
|
|
|
Dec 10, 2006, 06:58 PM // 18:58
|
#99
|
Krytan Explorer
Join Date: Nov 2005
Profession: Mo/Me
|
This is why.I.play.other.games. I used to play guild wars every day, then I realised I was just doing the same thing over and over and over and over.
I would think long and hard before I pay a monthly fee, I would definitely like to see some changes in scenery, like when is Ascalon going to rebuild? I want to see it, but sadly, new chapter comes, and old chapters sit collecting dust. I will miss the good ole' days of pre.
|
|
|
Dec 10, 2006, 07:58 PM // 19:58
|
#100
|
Desert Nomad
|
Quote:
Originally Posted by aron searle
Probably wasting my breath again, but youve STILL yet to explain why any of the "suggestions" youve listed require a monthly fee to implement
|
Because, without a fee Anet has no incentive too add anything to any other chapters, they cannot make any more money off of you. With a fee, they would add more content to make you continue playing, something I would do if they made good enough content.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:12 AM // 07:12.
|